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Please CLICK on each title to reveal a new section. There are three sections to every profile; an extensive questionnaire "We asked" , an average day broken down in detail "A Day in the Life Of", and a place where you can ask the profiler a question directly in "Ask me." (You must register to use the "Ask Me" feature)

2D Animator Career Profile— Female, age 29 (ID #2019)

Check this profile out too: Storyboard Artist/Development Artist
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1. Employment Profile: What exactly does a 2D Animator do?

  What field is your job in?

Entertainment

  What is your job title?

2D Animator

  Please provide a brief description of the firm or organization that you currently work for
(size and general description of what type of organization it is)

I am a freelance animator (self-employed). I'm currently freelancing at a post-production studio with four staff designers, two editors, and three design directors. They also employ between 1-3 freelance animators (depending on the number of active projects), 1-3 freelance editors, an intern, as well as two adminstrative staff members. The projects are primarily advertisements and promotions, but they occasinally get television work.

  How long have you been employed in this position?

12 months

  How many hours do you work a week on average?

32

  Please provide a BRIEF description of your duties and responsibilities. (job description)

Depending on the project, I produce special effects and motion graphics for film and television using Adobe After Effects. I also occasionally create style frames, touch up photos, and create elements in Adobe Photoshop and Illustrator.

  What was your gross income last year? Please include any bonuses or incentives received.

27,083

  What is your expected gross income for this year? Please include any bonuses or incentives you expect to receive.

48.75

  Please list any benefits you have (Please include number of weeks vacation, sick leave and type of health insurance, retirement plan 401k)

n/a

  Do you feel you are under/well/over compensated at your current position?

undercompensated

2. Work environment!

  Does your job entail you working with others on a daily basis? Is this something you like/dislike about your job? Explain

I work directly with a producer, and occasionally with a creative director, clients, other animators, and editors. I generally like working with all but the clients. Sometimes I dislike certain producers, generally if they are incompetent at communicating the goals of the project.

  Do you work collaboratively with supervisors/managers?

No

  Do you work collaboratively with your co-workers?

Yes

  Describe your work location (e.g., office, home, theatre, in the field) and what you like/dislike about working in it

  Please rank in order of importance from 1-8 (1- most important 8- least important) Assign each number once.

  • 6 Income
  • 4 Work Environment - co-workers
  • 8 Work Environment - supervisors
  • 2 Benefits
  • 7 Hours
  • 3 Level of responsibility
  • 5 The actual "work" you do at your job
  • 1 Job Title

3. How should someone new to the workforce get a J-O-B like yours?

  If someone wanted to go about getting a job similar to yours, what would you recommend for him or her to do?

Earn a degree in animation from a top design school. Intern at a post production studio. Begin freelancing.

  What skills do you think a person should have if they want to pursue a position like yours? Please be specific and explain why (e.g., social skills, organization skills, technical skills)

Proficient in Adobe After Effects, good at communication about design, good at taking critique, detail oriented.

  Do you feel that you need a certain level of education or training to be successful in your job?

It's expected. Almost the other animators I've worked next to have degrees from similar programs at top design schools.

  What advice would you give to someone who was about to start work in your position/ line of work?

Start out accepting projects with as much variety as possible. Try roto, vfx, motion graphics. Try film, tv, commercials. Try different environments (large studio, small studio). When you figure out what you like, continue to try new ways of doing things, so you are always expanding your expertise. That will open more doors, and in freelance, you need to be able to find lots of work.



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